Face Flapper™

Privacy Policy

Face Flapper for iPhone, by Warped Technologies LLC. Effective 6 October 2026; updated 10 October 2026.

In short

Who we are

Face Flapper is made by Warped Technologies LLC ("we"). For anything about privacy, write to admin@warpedtechnologies.io.

Your photos and your faces

Face controls: Brows, Tongue, Blink and Puff (the camera)

Face controls are off until you turn them on. When they are on, the game uses the Face ID (TrueDepth) camera's face tracking through Apple's ARKit, on your iPhone, to read a few movements of your face (how far your eyebrows are raised, your tongue is out, your eyes are closed or wide, your cheeks are puffed and your mouth is open or smiling, and whether you are facing the screen), as numbers, so that a raise of the brows, your tongue, a blink or a puff can flap, and so that your photo face in the game can copy your expression while you play. No picture, video, depth map or face mesh is recorded, kept or uploaded: only those numbers are used, and only while you play. Face data is used only to play the game: never for ads or advertising measurement, never sent to us, Google or anyone else, and never sold. In an online match the game sends the other players a few of those numbers (below), never a picture, so your bird's face moves on their screens. "Show us" learns your own movement from them and keeps a few numbers (how much your face usually moves, how big your flaps are) with that face on your iPhone; they are never sent. iOS asks for the camera before it is first used, and you can turn it off at any time in the game or in iOS Settings, Face Flapper.

Your crash sound (the microphone)

With the Full Game, each face can have its own crash sound: you record 3 seconds (a scream, a "nooo!", a laugh) that plays when that face crashes and in its crash video. The microphone is on only during those 3 seconds, after iOS has asked for it. The recording is kept in the app's own storage on your iPhone next to that face, and is never sent to us or anyone else; it leaves your iPhone only inside a crash video you share yourself. Remove it at any time from the same place (Settings, Your crash sound); deleting the face or the app deletes it.

Game Center (optional)

If you are signed in to Game Center (Apple's), the game sends your scores to its leaderboards (Purist and Second Chance, for each way of flapping) and your achievements to Game Center, and can show your friends' scores and start a challenge you choose to send. Game Center shows your Game Center name and picture, never a face from the game: your photos stay on your iPhone. Apple runs Game Center under its own privacy policy; we receive no personal information from it. You can sign out of Game Center in iOS Settings, and the game plays the same without it.

Online Face-off (each on your own iPhone)

The crash video and the photo strip

They are made on your iPhone when you tap Share video or Photo strip, from the run you just flew, and go only where you send them. We upload nothing.

Friend challenges, Instagram Stories and TikTok

Every share carries a challenge link with a short random code (for example faceflapper.com/c/K7Q4MXA): no name, no account, nothing about you. So that a friend who plays from your link can earn the Recruiter cap for both of you, the game keeps a random number for challenges in your iPhone's keychain (it is not the stats number, and it stays if you reinstall, so a phone can't reward itself) and sends it to our server only when you first share a link, when you play from a friend's link, and to check whether friends joined. We keep your code, that number, and which two numbers became friends and when; never names, contacts or anything you shared. Sharing itself never earns anything, and Kid runs never take part.

Share to Instagram Stories and Share to TikTok open those apps on your iPhone with your crash video (and for TikTok, the video saved to your Photos and the caption on your clipboard, so you can paste it). Nothing goes to us; what you post there is between you and Instagram or TikTok, under their own policies.

Anonymous usage stats

What we collect.

How it is identified. By a random number the game makes on your iPhone when sharing begins. It is not your name, your email, your Apple Account, your device's advertising identifier or its vendor identifier, and we never combine it with any of these. Reinstalling the game makes a new one.

Your choice.

Where it goes and for how long. The stats go only to us, on our own server at Cloudflare, our hosting provider, which processes them on our behalf. They are never shared with or sold to anyone else, never used for advertising, and Google's ad SDK never sees them. Detailed records are deleted automatically within 3 months; anonymous totals are kept.

Why (for the EEA and the UK). In the European Economic Area, your consent (Art. 6(1)(a) GDPR; Art. 5(3) of the ePrivacy Directive). In the UK, our legitimate interest in improving the game: PECR's exception for statistics applies, and you can object at any time with the switch.

Announcements and special days

Sometimes the game shows a short card from us, for example news or one of our other games. It never blocks play, and you can close it. A button on it may open a web page or another of our games' App Store page. Our server also tells the game about special days for Today's flight (a holiday's world, its decorations and its hat). To choose these, the game asks our server with its version, your language and your country, and sends nothing that identifies you.

The Full Game (in-app purchase)

Ads, and what Google collects

Face Flapper uses the Google Mobile Ads SDK (AdMob) and Google's User Messaging Platform for consent. There are no banners, no ads between rounds and no ads that play by themselves, and none in your first session. After a crash the game may offer "Watch a short ad: keep going from here", at most once a run; an ad plays only if you tap it. When ads are available in the app, Google's SDK collects the following on our behalf (as declared in Google's own privacy manifest for its SDK):

DataExamplesUsed for
Device identifiersthe advertising identifier (IDFA), only if you allow tracking; otherwise identifiers limited to this app or developerthird-party advertising, measurement, analytics
Approximate locationa general area worked out from your IP address (never GPS)advertising, analytics, consent rules for your region
Advertising data and product interactionwhich ads you saw and tapped, app launchesadvertising, measurement, analytics
Diagnosticscrash logs, performance data such as load timesanalytics, keeping ads working

Google also uses this data to prevent fraud and abuse. See How Google uses information from sites or apps that use its services and Google's Privacy Policy. We receive only Google's aggregated reports (for example how many ads were shown and what they earned), not data about you.

Your choices about ads

Children

Face Flapper is a game for a general audience and is not directed to children. We do not knowingly collect personal information from anyone, including children under 13. Ads in the game are served by Google, which handles any data collected through them under its own privacy policy. An online Face-off with photo faces only ever connects players who invited each other through Game Center, chose each other nearby, or shared a room's code. Quick Match connects players Game Center finds, with drawn faces only, never a photo; there is no chat in either. Parents can limit Game Center multiplayer (Quick Match is then hidden) and in-app purchases with iOS Screen Time.

Kid mode is an assist for a little one playing beside a grown-up on the same iPhone (wider pipes, two free bumps). It never asks an age and collects nothing extra, Kid runs never show an ad and have no Game Center, and Kid mode is never online.

Your rights

We hold only the anonymous usage stats and the friend challenge records described above.

What we do not do

Changes

If this policy changes, we will update this page and its date before the version that needs it is released.